Monitor loses signal while playing DirectX 12 games
https://askubuntu.com/questions/1565267/monitor-loses-signal-while-playing-directx-12-gamesWhile playing games on Kubuntu 25.10 and 26.04 (Both fully updated at the time of testing), my primary monitor, the monitor I'm playing on, will lose signal and will require me to turn it off and on again before working. The game still runs while this is happening however and resumes after a power cycle.
So far I've tested:
- Runescape: Dragonwilds - Steam (Proton) version
- Cyberpunk 2077 - Steam (Proton) version
Both using DX12, since Vulkan seems to be pretty laggy and does not have great reviews on protondb for RSDW.
Display configurations I've used:
- 2560x1440
- 100% scale
- Refresh Rate: 144hz
- Every option for Adaptive Sync
- HDR on and off
- Every option for Color Accuracy
- Not a replica of a display
- Screen Tearing on and off
inxi -xxACGS
System:
Kernel: 7.0.0-10-generic arch: x86_64 bits: 64
compiler: gcc v: 15.2.0
Desktop: KDE Plasma v: 6.6.3 tk: Qt v: N/A wm: kwin_wayland dm: SDDM
Distro: Kubuntu 26.04 (Resolute Raccoon) base: Ubuntu
CPU:
Info: 12-core model: AMD Ryzen 9 5900X bits: 64 type: MT MCP arch: Zen 3+
rev: 2 cache: L1: 768 KiB L2: 6 MiB L3: 64 MiB
Speed (MHz): avg: 3675 min/max: 567/4955 boost: enabled cores: 1: 3675
2: 3675 3: 3675 4: 3675 5: 3675 6: 3675 7: 3675 8: 3675 9: 3675 10: 3675
11: 3675 12: 3675 13: 3675 14: 3675 15: 3675 16: 3675 17: 3675 18: 3675
19: 3675 20: 3675 21: 3675 22: 3675 23: 3675 24: 3675 bogomips: 177601
Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a
ssse3 svm
Graphics:
Device-1: NVIDIA GA102 [GeForce RTX 3080 12GB] vendor: Micro-Star MSI
driver: nvidia v: 590.48.01 arch: Ampere pcie: speed: 16 GT/s lanes: 16
ports: active: DP-1,DP-2 empty: DP-3,HDMI-A-1 bus-ID: 2d:00.0
chip-ID: 10de:220a
Display: wayland server: X.org v: 1.21.1.21 with: Xwayland v: 24.1.9
compositor: kwin_wayland driver: X: loaded: nvidia
unloaded: fbdev,modesetting,nouveau,vesa
gpu: nv_platform,nvidia,nvidia-nvswitch d-rect: 5120x1440 display-ID: 0
Monitor-1: DP-1 pos: right model: Acer XV272U V3 res: 2560x1440 hz: 144
dpi: 109 diag: 685mm (27")
Monitor-2: DP-2 pos: primary,left model: Acer XV272U V3 res: 2560x1440
hz: 144 dpi: 109 diag: 685mm (27")
API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: swrast
gbm: drv: nvidia surfaceless: drv: nvidia wayland: drv: nvidia x11:
drv: nvidia inactive: device-1
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 26.0.2-1ubuntu1
glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
display-ID: :0.0
API: Vulkan v: 1.4.341 surfaces: N/A device: 0 type: discrete-gpu
driver: nvidia device-ID: 10de:220a device: 1 type: cpu
driver: mesa llvmpipe device-ID: 10005:0000
Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
de: kscreen-console,kscreen-doctor gpu: nvidia-settings,nvidia-smi
wl: wayland-info x11: xdriinfo, xdpyinfo, xprop, xrandr
Audio:
Device-1: NVIDIA GA102 High Definition Audio vendor: Micro-Star MSI
driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16
bus-ID: 2d:00.1 chip-ID: 10de:1aef
Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio
vendor: Micro-Star MSI driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s
lanes: 16 bus-ID: 2f:00.4 chip-ID: 1022:1487
Device-3: HP HyperX Cloud III Wireless
driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 2.0 speed: 12 Mb/s
lanes: 1 bus-ID: 1-2:3 chip-ID: 03f0:05b7
Device-4: Micro Star USB Audio driver: hid-generic,snd-usb-audio,usbhid
type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 3-5:2 chip-ID: 0db0:a073
API: ALSA v: k7.0.0-10-generic status: kernel-api
Server-1: PipeWire v: 1.6.2 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
Is there a way to fix this? It's really getting annoying and makes me unable to play multiplayer games.